Crop Runner just hands you a wheelbarrow. You push a row of them through a field, crops fly into your sack and you sell them at the market stand. It’s simple and oddly satisfying. Fields get bigger and farms get fancier, but nothing ever punishes you.
There is no timer and no failure screen. Progress saves on its own, so you can stop whenever you like. Along the way you collect helpers, farmer skins and a trophy. Come in whenever you feel like harvesting.
Harvest a field with your wheelbarrows.
Sell the sack and buy Capacity, Speed or Size. Then you choose what to improve next: a bigger sack, faster boots or a longer row. Try Rebirth. You start again from the first farm, and every crop and Medal is worth ×1.5 at first, then more each time, up to ×3.
Five a day: Play Time plus four random ones. Each pays the coins of one full level. Finish all five for a Daily Crate. Press J to see them.

Green Meadow is where you start. Its helper is a Chicken.
Sunflower Valley - a Fox. It opens with 1 Green Meadow Medal.
Palm Coast - a Shark. It needs 3 Sunflower Valley Medals.
Moonlit Hollow has a Wolf. It needs 8 Palm Coast Medals.
Starfall Orchard - Banana Guy. It needs 14 Moonlit Hollow Medals.
Skyline Sanctuary has a Lion. It opens with 28 Starfall Orchard Medals.
Controls Guide
It’s gentle. The look is bright and chunky, with lime-green grass, brown soil and red wheelbarrows. Each crop makes a pop, and each sale brings a rush of coins. The first time your row spans the whole field. The gold statue on a maxed farm. Fireworks with the helper team dancing for a new Champion.
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